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  • Steppenwolf: The X-Creatures Project

    Steppenwolf: The X-Creatures Project

    Please remember that I have spent lots of time playing each game and then writing these walkthrough. I would not mind if you use my walkthroughs on your sites but please do not forget to add the authors name ie: my name. Thanks a lot.

    The following walkthroughs are written by Eternal Becky.

    Keys required to play!!
    Shift + Arrow Keys = Run
    Arrow Keys = Walk
    Space = Action
    S = Save
    L = Load

    Steppenwolf - Chapter 1 - Mokele Mbembe

    Episode 1


    [ATTACH]8354[/ATTACH]



    Making your way up the congo river, your barge is attacked by natives. The crew is wounded. To avoid capture, you must save them and abandon ship.


    * Once the intro is over quickly pick up the rope and run to the door that is on the left side of the ship. Run quickly or you will get hurt by the arrows and die.
    * When you are in the room. Take the keys that are on the table. Take the dumbbell.
    * Select the dumbbell and use it on the fire extinguisher box to break the glass.
    * Come back out where the fire burns. Extinguish the fire. Climb the ladder. Talk to the captain. He will give you an antidote.
    * Face the door that leads to the basement of the ship. Use the keys to open the door. Be quick cause the arrows are still fired.
    * By the drawers, there is a battery. Take it. Take the hammer that is on the crate.
    * There is a harpoon leaning against the wall (top right of the screen.) Take it.
    * The battery which is near the ladder is dead. Replace the old battery with the new one.
    * Climb the ladder. You will see a chain with hook. You can't reach it though.
    * So select the harpoon. and climb the ladder again.
    * Meg will pull the hook with the harpoon and attach the hook to the grate. Now turn the machine on.
    * Climb the ladder and Meg is out of the basement.
    * Climb the ladder to check on the captain...but he is gone. Hmmm....
    * Go to the other side of the boat where you see a life boat.
    * Now you are in a diffetent screen. Go top right. You will see a dead man with a whiskey bottle.
    * The bottle will roll away.
    * Press action where you saw the bottle roll away. You will see the bottle on the tires. But you can't reach it.
    * Stand at the same place and select the rope. Press action. Meg will get the whiskey bottle.
    * Open your inventory. Select the alcohol and drag the antidote to the bottle. You will have a mixed antidote.
    * Go to Derek and give him the antidote. He wants his backpack.
    * Go back to the basement and get his backpack.
    * Go to the lifeboat. Hmmm it's stuck. Use the hammer on it. The lifeboat will go down.
    * Climb down the ladder to get into the boat.
    Cℓĭck Here to pℓαγ "Tђє First Door"
    tђє мost cђαℓℓєηgĭηg oηℓĭηє qυєst.




    "We don't stop playing games because we grow old,
    we grow old because we stop playing games"
    sigpic

  • #2
    Episode 2

    [ATTACH]8358[/ATTACH]

    You are awaken in a tribal village. Derek your assitant, is nowhere to be found. To escape, you must sneak past tribal guards and activate highly advanced wooden machinery.

    * Meg will find herself in a hut when she wakes up.
    * Face the window and hit action. Hit action again to climb the vine. Press action when you are at the very top. The statue will fall on the guards head and will become unconscious...I hope. Or dead.
    * Climb back down and hit action. When you are back in the hut go towards the door and press action to climb down the ladder.
    * Go near the man and pick up the machete. Then pick up the sleeping powder bags.
    * Use the machete to cut the rope that holds the bridge.
    * Walk the bridge. As soon as you are down climb the vine to go up.
    * Go into the hut that is at the back. Take the "See No Evil" statue which is near the pillar.
    * Look at the hanging cloth. Note it down.
    * Come back out and climb down the vine and go into the hut to the right.
    * Examine the women. She wantes something.
    * Out of the hut. Now there are two paths here. One goes to the right and the other goes to the bottom.
    * First go to the right. You will see a man in the cage. Beware of the snakes and stand under the cage. Hit action.
    * You need to help him get out of the cage. Cross the snakes again and back to the main screen. Now go to the path below.
    * There are three huts in this screen as well.
    * Go inside the lower hut.
    * Get the "Hear No Evil" statue.
    * To the right is a pearl box. Take it. Get out of the hut and climb the vine. * Take the "Speak No Evil" statue.
    * Leave this screen and go to the hut of the women. Give her the pearl box.
    * She will give her necklace in return. Out of the hut and go to the path below. Go into the hut you still haven't been to, the top right hut.
    * Take the encrypted tablet.
    * Examine the necklace. The same symbols are on the necklace as the tablet. Note how many beads are hanging below each symbol.
    Green - 1 Bead
    Yellow - 3 Beads
    Red - 2 Beads
    Blue - 4 Beads

    * There is a wheel in this room. Pull each wheel in the order given below.
    Green - 1 Time
    Yellow - 3 Times
    Red - 2 Times
    Blue - 4 Times

    * If you go wrong then you can exit and start over.
    * The trapped man will be free.
    * Go back to the screen where you met the man in the cage. Keep going straight. You will see him.
    * After the cut scene go inside the door he just opened. Take the spear shaft that is leaning on the wall inside the cave.
    * Climb the ladder and walk the bridge.
    * Open inventory. Examine the spear shaft and drag the sleeping powder bags to it.
    * Throw it to the monkey. He will fall unconscious.
    * Remember the cloth you saw in one of the huts. Place the statues according to the painting on the cloth.
    * Hit action while facing the skull.
    Cℓĭck Here to pℓαγ "Tђє First Door"
    tђє мost cђαℓℓєηgĭηg oηℓĭηє qυєst.




    "We don't stop playing games because we grow old,
    we grow old because we stop playing games"
    sigpic

    Comment


    • #3
      Episode 3

      [ATTACH]8363[/ATTACH]


      * Take the oar from the boat. Use the oar on the statue that is hanging just above Meg.
      * The log that is holding the statue will drop and the statue will come down.
      * Cross the vine to go to the tiny island. Be careful of the crocodile. Take the Y stick.
      * Cross the vine again. Use this stick on the snake. Meg will take the machete.
      * Cross the island again to the place where you found the Y stick. Use the machete on the vine that is holding the statue. The statue will make a bridge. Cross the bridge.
      * Move towards the top of the screen. Bamboos are stopping your way. Use the machete on the bamboo to cut them and make a way.
      * There is a cave to the left. Examine it if you wish.
      * Go towards the path that is on the top.
      * Press action as soon as you come to this new screen. Meg will tie the rope to the fallen branch.
      * Jump on the log near Meg and stand under the back pack. Be careful or you might fall in the water and die.
      * Press action when you are under it. Meg will get the flashlight from the bag.
      * Walk down the edge to go across the other side of the land where the big statue and the rock is. You need to long jump here.
      * Face the rock and press action. Meg will tie the other end of the rope around the statue.
      * Come back to the tree where you tied the rope to the fallen branch.
      * Press action when Meg is standing near the branch. Watch the cut scene as Meg ties the rope to one of the branch of the tree. Stand below the rope and press action.
      * Meg will pull the little branch conneceted to the rope.
      * A cave will be revealed when the statue will move. Head back to the statue.
      * Select the flashlight and enter the cave.
      * When you are inside the cave. Go towards the jacket that is naer the skeleton.
      * Meg will find a lighter in the jacket.
      * Go back to the very first screen where the crocodile is and climb the vine that is above the fallen statue (the one which we used as a bridge)
      * Now you will be in a new creeen. On the right is a plane. Stand on the edge. And long jump.
      * Go to the back of the plane. Get the fuel tank.
      * Come out of the plane. Climb the vine that is on the right side of the propeller.
      * Meg will get the flare gun.
      * Climb back down and and face the vine that is front of the propeller.
      * Hit action. Meg will tie the vine to the propeller.
      * Stand near the ants. Don't stand too close. Select the fuel tank and hot action.
      * Meg will pour the fuel near the ants.
      * Select the lighter and hit action. The ants will burn making your way clear.
      * Now you can go further. Meg will now be in the water.
      * Go towards the vine that is hanging and hit action. Meg will grab the end of the vine. Go towards the fallen tree and hit action.
      * Meg will tie the rope to the tree.
      * Get out of the water, face the propeller and hit action..
      * The tree will be pulled away. When you are just outside the cave select the flare gun. As soon as you are inside hit action to fire the gun which will scare away the bats.
      * Be quick or the bats will attack Meg.
      * Face the rightmost rock and climb it. When you are at the very top you will see a few rocks towards the edge. Select the oars and hit action. The rocks will fall and the cave will be closed (the rocks are just above the cave's opening)
      * Climb down from the other side.
      * Right beside the other opening there is a little stream of water. While you still have the oar selected hit action.
      * Meg will take out the rocks and water will flow and fill up until the 2nd level.
      * Climb again to the other stream that us flowing on the third level. Use the oar on it.
      * Water will be till the 3rd level and Meg will go out.
      Cℓĭck Here to pℓαγ "Tђє First Door"
      tђє мost cђαℓℓєηgĭηg oηℓĭηє qυєst.




      "We don't stop playing games because we grow old,
      we grow old because we stop playing games"
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      Comment


      • #4
        Episode 4

        [ATTACH]8367[/ATTACH]


        The final confrontation! The Mokele Mbembe has arrived. Derek is about to be eaten alive. To save him, you and the Steppenwolf must set-up traps and lure the monster away.

        * You have to be very quick in this episode because the Mokele Mbembe is right behind you. So just run run all the time and get all the items as fast as you can.
        * Quickly climb the vine and go right. Press space if you want to cut this scene later. Cause believe me you are going to play this episode a lot of times.
        * Remember that you need to use long jump's and not short.
        *Follow the directions given in the image below.

        [ATTACH]8365[/ATTACH]

        * Walk to the right until you are in a new screen. Jump to catch the vain (Long jump) You need to fall to the right side, so to keep swinging press right arrow and then control.
        * Be careful of the snake.
        * Don't go inside the tent yet cause a big black panther is there to welcome you. Go to the side of the tent and hit action when you are near the window. * Steppenwolf will take the whip.
        * Now go inside the tent and hit action. This will scare the panther away.
        * Get the jar that is on the shelf and examine the book. Get the recepie from the book.
        * Be quick again.
        * Come out of the tent and long jump to the vine.
        * Go to the left screen.
        * Follow the instructions given in the image below.

        [ATTACH]8366[/ATTACH]

        * You will be in a new screen.
        * Walk to the three statues and use the stick on it. Walk over the statue and take the wild berries.
        * Quicky open your inventory. Select the jar and drag the berries and mushroom to the jar.
        * You will have the Soporific potion.
        * Stand in front of the stream and select the stick. Be careful and don't go very near the sream cause there is a quick mud to the left.
        * Wait for the Mokele Mbembe to come a little near. Not very near, just a little.
        * Hit action. Steppenwolf will go to the other side of the stream. Walk further to come to a new screen.
        * This will give you a little time cause you have just confused the Mokele Mbembe.
        * Walk the path and take the skull. Throw the skull on the bridge to lower it.
        * Keep the potion jar handy. Run further until you see the women. Don't run when she is visible or she will shoot you.
        * Walk slowly to the platform on which she is standing. When you are near it's beam hit action and she will fall. Keep a watch on the Mokele Mbembe.
        * Quickly climb the vine and wait on the platform for the monster. As soon as you see him hit action.
        * Steppenwolf will throw the potion into the mouth of the monster.
        * Watch the end of Chapter 1.
        Cℓĭck Here to pℓαγ "Tђє First Door"
        tђє мost cђαℓℓєηgĭηg oηℓĭηє qυєst.




        "We don't stop playing games because we grow old,
        we grow old because we stop playing games"
        sigpic

        Comment


        • #5
          Steppenwolf - Chapter 2 - The Yeti

          Episode 1


          [ATTACH]8506[/ATTACH]

          The search for the Yeti begins! Terrorists have taken you prisoner. Derek's been murdered. To survive, you must escape armed guards and hide in a nearby Tibetan monastery.

          * Meg is tied up and Derek is dead. You have to be careful in this episode. Make sure the guards don't see Meg or they will start shooting.
          * Crawl right under the window and hit action. Meg will break the window and use the glass to cut the rope.
          * Take the steel rod. Hit action facing the broken window and Meg will release the breaks with the rob.
          * The truck will go. This will distract the guards and you coast will be clear in this scene.
          * Go inside the doorway where the guard was standing. Climb the ladder.
          * Take the keys that are on the stool and Megs folder.
          * Go out of the door and climb the steps.
          * Cross to the other side and go into the hut.
          * Take the pitchfork and the meat.
          * Go back to where you started and go down the road where the truck went.
          * You will now come to a new scene with two yaks and a dog.
          * Keey the meat handy. When the guard turns away to smoke, quickly cross the ramp. Don't stand very close to the dog. Throw the meat at the dog.
          * Quickly hide behind the tent.
          * Now keep the pitchfork handy. When the guard goes to smoke, use the pitchfork on the left yak.
          * The platform will fall on the guard.
          * Go to the jeep. Select the keys and hit action.
          * The fuel tank is almost empty...time to get it.
          * Go straight from the path where the dog is. You will be in a new scene.
          * There is another guard here, so you have to be careful. You need to go to the bottom right hut. Make sure the gurad has his back on you when you enter the hut.
          * If he still spots you then just keep running and get out of his sight.
          * When you are inside the hut, get the rubber hose.
          * Quickly get out of the hut and go behind the trucks again.
          * Now we need to get an empty fuel tank. There is a tank in the back of the truck where the guard is standing. Take it when he is facing the other side,
          * Combine the tank and the rubber hose. Face the left side of the other truck. Hit action when you have the tank and hose selected.
          * Meg will siphon out fuel from the tank of the truck.
          * Go to the jeep and fill the tank. Use the keys on the jeep.
          Cℓĭck Here to pℓαγ "Tђє First Door"
          tђє мost cђαℓℓєηgĭηg oηℓĭηє qυєst.




          "We don't stop playing games because we grow old,
          we grow old because we stop playing games"
          sigpic

          Comment


          • #6
            Episode 2


            [ATTACH]8517[/ATTACH]

            The Tibetan temple is attacked!! Steppenwolf is trapped inside! Find the path leading to the Yeti by unlocking the secrets of the ancient monastery. The hunt begins.

            * Take the wooden board and quickly go through the door in the middle.
            * Steppenwolf will be inside the temple.
            * Take the mallet that is next to the gong. Have the mallet selected.
            * On the top there are two clips. The bag will keep swinging and get caught in each clip. You aim is to break one of the clip. It is best if you break the right one.
            * Once you break it, the bag will stop swinging and come to a halt.
            * Be careful or the bag will hit Steppenwolf.
            * Step on the symbols as given below.

            [ATTACH]8516[/ATTACH]

            * The steps will be activated.
            * Hit action while facing the bag, Climb up and get the fireworks. Come back down and climb down the steps.
            * Here you will see a big statue of Buddha. To the left of Buddha is Tibetan medicine. Take it.
            * Use it if needed.
            * There are four pillars in the room. You need to arrange each pillar with the same symbol in order to reveal a secret passage.
            Top right
            [ATTACH]8518[/ATTACH]
            Bottom right
            [ATTACH]8519[/ATTACH]
            Bottom left

            Top left
            [ATTACH]8520[/ATTACH]


            * The Buddha will reveal the secret passage.
            * Go through it and you will now be in the balcony. Have the firework selected. Hit action when you are facing the fire.
            * Steppenwolf will throw the firewrok in the grate and this will distract the guards.
            * When they are inside quickly hit action while facing the bell that is hanging above the door.
            * The bell will drop and block the way of the guards. If you are not quick enough then you can try again.
            * Climb the stairs that is on this floor. Hit action when you are in the window and Steppenwolf will throw the big ball. The ball will hit the wall making a hole in it.
            * Take the banner. Walk through the hole you just made and walk the hallway. You will now be on the roof.
            * Select the banner and hit action when Steppenwolf is standing on the spot given below.



            * Climb the banner. When you are at the top, go right and hit action facing the dome.
            * Steppenwolf will press the eye and the bridge will lower down.
            * Climb back down. Burn the fireworks. Aim on the gate until the gate is blasted.
            * You will not run out of fireworks. Once the gate is blasted, Cross the bridge.
            Cℓĭck Here to pℓαγ "Tђє First Door"
            tђє мost cђαℓℓєηgĭηg oηℓĭηє qυєst.




            "We don't stop playing games because we grow old,
            we grow old because we stop playing games"
            sigpic

            Comment


            • #7
              Episode 3


              [ATTACH]8523[/ATTACH]

              Megs held at gunpoint! A traitor is revealed. But first, you must battle avalanches and helicopter chases.

              * To the bottom right is a little cave. You need to go there. Long jump twice to go to the cave.
              * Take the axe and spikes shoes.
              * Combine the two and have them selcted.
              * Lomg jump once to the middle platform.
              * Climb the cliff.
              * As soon as you are at the top you will see a cutscene. the two guards will spot Steppenwolf and throw a bomb at him. Make sure you are quick and as soon as you are up, stand at the spot given below.

              [ATTACH]8521[/ATTACH]

              * Steppenwolf will pick up the bomb and throw it at the guards.
              * Ouch...that must have really hurt.
              * Climb back down to the dead guards and get the rope.
              * Climb back up and go to the far left. Climb up.
              * Be careful of the helicopter that is lurking above. You can hide in the cave if it comes near.
              Hint that works wonders : If they are very near, open the inventory until they go away. Same goes for the guards.
              * You need to be above the cave. So climb up again. Select the rope and hit action when you are facing he dome (Lower dome)
              * Steppenwolf will tie the rope around the dome and himself.
              * Select the sipkes and axe and go to the right. Look at the image below.

              [ATTACH]8522[/ATTACH]

              * Watch the cutscene as Steppenwolf will free the rope that is stuck in the snow.
              * Then climb up to where the rope of the trolly is. Hit action when you are near the rope so that Steppenwolf will pull the trolly towards him. Stand near the trolly and hit action.
              * Go to the right.
              * Be careful of the snow that has lines. Or Steppwnwolf will fall.
              * Keep the single axe ready.
              * Tie the axe with the rope that is near the snow. Stand near the axe and hit action when you see the helicopter.
              * Steppenwolf will bring down the helicopter and it will crash revealing a mountain with a face.
              * Climb that new mountain.
              * Two new guards...They just don't give up, do they!!
              * When both the guards are behind the truck, quickly run to the back of the truck and get the bomb. Then hide behind the rocks.
              * Wait for them to go behind the truck again. Then come out and throw the bomb to the left to cause an avalanche.
              * Both the guards will get buried in the snow.
              * Walk down the slope towards the top left of the screen.
              Cℓĭck Here to pℓαγ "Tђє First Door"
              tђє мost cђαℓℓєηgĭηg oηℓĭηє qυєst.




              "We don't stop playing games because we grow old,
              we grow old because we stop playing games"
              sigpic

              Comment


              • #8
                Episode 4

                [ATTACH]8524[/ATTACH]

                The final confrontation! Two guards are killed by the Yeti. Time ticks on Meg's life. To save Meg, you must first go in the Yeti's cave and bring back a prize.

                * There are lots of ice walls to climb so I will explain most of the walkthrough with an image.
                * Select the sipkes and axe.
                Then...

                [ATTACH]8525[/ATTACH]

                * Once you are on the other side, enter the cave. You will see a mammoth here, forzen in the ice.
                * Climb until his tusk area and stop when you are near the right tusk. To the right are green coloured rocks. Have your pickaxe ready and use it on the rocks to dislodge them.
                * Climb down and take a rock.
                * Go back to the first screen.
                * Climb the ice pillar shown below.

                [ATTACH]8526[/ATTACH]

                * Go way on top until you are in a new screen.
                * In your inventory is Dereks backpack. Open it. Combine Air sprayed solvant and lighter. You will have a Artisanal torch.
                * Have it selected and hit action while facing dome to melt a hole.
                * Use the green coloured rock on the rays.
                * The rock will glow.
                * Climb back down. To the left is a pond. Enter the pond and go inside the cave.
                * You will now be in a new screen. Come out of the water and go to the left.
                * It's too dark here. Select the glowing rock and hit action.
                * You will see the two Tibetan dead soldiers. The one killed by the Yeti.
                * Follow the steps given in the image.

                [ATTACH]8527[/ATTACH]

                * You have now sealed the entrance where you came from and trapped the Yeti from one side.
                * Long jump to the other side.
                * Climb above the cave where the mammoth was.

                [ATTACH]8528[/ATTACH]


                * You have now successfully trapped the Yeti inside the cave that is after the pond.
                * Get out of here and enter the pond. Have the camera selected.
                * The Yeti is very furious cause you trapped him. He is beating his forearms and the ice is falling from above. So be careful or Steppenwolf will get hurt.
                * With the flaslight of the camera the Yeti will fall unconscious. So quickly take pictures to stall him.
                * This might take a while. But you will get hang of it.
                * Once he is trapped inside, a rock will hit his head and he will fall unconscious.
                * Select the blood sample kit and take his blood sample.
                Cℓĭck Here to pℓαγ "Tђє First Door"
                tђє мost cђαℓℓєηgĭηg oηℓĭηє qυєst.




                "We don't stop playing games because we grow old,
                we grow old because we stop playing games"
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                Comment

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