As some of you may know, I'm working on the sequel to In Somnia.
This part will be a little longer than the first part.
75% or the artwork is done, and about 50% of the programming.
I'm now at a point where I can't decide how difficult this game should be.
Should it be just a little challenging (comparable to part 1), or should there be more difficult puzzles to solve?
You have the chance now to vote during 48 hours from now on!
The game goes open beta, you can play it now. Check for more details: http://www.gamershood.com/forum/show...4&postcount=12
And for those who are curious, here a little sneak peek:
<- Click to see bigger version